Maximo vs Army of Zin FAQs, Walkthroughs, and Guides for PlayStation 2 - GameFAQs
To get as much money as needed, replay an easy level, collect all the money, and save the game at the end. You will now be able to buy any of the upgrades. Army of Zin picks up where the original left off, as Maximo and the Grim benefit of Maximo's grisly, darkly humorous relationship with Death - allows Army of Zin rarely becomes as impassable - even dying at the end of a. Maximo vs. Army of Zin (魔界英雄記 マキシモ ～マシンモンスターの野望, Makai Eiyūki Makishimo: Mashin Monsutā no Yabō? This title is a spin-off in the Ghosts 'n Goblins franchise and the sequel to Maximo: Ghosts to Glory. Maximo's gameplay is characterized by.
From here, jump to the obscured left, and take the item on this platform, to boot. From this platform, double jump off and cut the last orange and purple platform down from the ceiling.
Line it up on the right side of the wall, and jump up to grab the Iron Key. Go back to the second platform that you cut down, and jump onto the two platforms. You'll notice a tunnel on the far right, so jump in. Kill the Bore Beetle inside, and triple jump across to the other side.
A Secret Chest is near the bend of this tunnel, so kick it open. Use the Midas Shield to cut down the Treasure Chest. Jump down, and help the Innocent fight the demons away.
Unlock the Locked Chest that you knocked down, as well. Zoom past the fiery holes after timing them, and jump onto the bridge. Head right, and save the Innocent from the Reaper. Throw your shield at it, and destroy it the rest of the way. Now, clear the last few enemies from the area. There's a Green Reaper on the bridge that you just came from, an annoying Flyer that buzzes in the area, and a big Reaper Elite guard that patrols the western bridge.
Use the Flame Tongue on the Reaper Elite, as they're quite slow. Now, jump off of the bridge and into the pool of water down below. There's a Locked Chest down here, and the Iron Key is at the top of the obstacle course that we must go through. Simply avoid the lava flames, and jump from platform to platform until you have the Iron Key. Drop down again, and unlock the Locked Chest. Climb back up, and go through the tunnel with the koins sticking out a bit. When the lava shoot finally stops, jump on through, and get back to the bridge.
Go left, and hit the crystal device. Jump up, and go right to destroy the last Flyer, and hit the crystal device. The last crystal device is at the opposite side of the first. Enter the castle to complete the stage. Perilous Path Secret Chest Jump over to the platform in the middle of the lava, and jump down to collect the Diamond.
Jump back to the land, and backtrack to collect the Iron Key, which should be in clear few. Simple jump on a wall, and watch out for the crystal that pops out as you make your way around. Now backtrack to the beginning to unlock the Locked Chest. Travel back across the wooden bridge, and jump up. Hop to that platform in the lava once again, and over to where the two crystal devices are.
Smack them both, and jump back over to the platform in the lava. There last one is near the large crystal doorway, so jump over to the lava-spitting platform, and to the crystal. Hit it, and the doorway will be crushed. Collect the goods inside of the Treasure Chest inside.
Now, make your way back across those platforms over the lava, and collect the koins as you hop along from platform to platform. You can also use your Midas Shield, if you're poor in the jumping skills.
Smash the Continue Point, and go through the cave. There are two Bore Beetles here, so watch your back. There are a couple of extra Bore Beetles after you make it through the tunnel of crystals, so be sure to stay alert. There's also a Locked Chest that you can cut down from the ceiling, so do so.
Throw your shield twice at the slanted rock to make it break off, and become a platform to jump on. Collect the Shield Power-Up, and triple jump over to the rock, and triple jump over to the upcoming platform. Climb up, if needed. On this end of the stick, we've got a new enemy to contend with: The Sulfur Monster is a big lava beast that can smash the ground with its fists, and create a chain reaction "earthquake," of sorts.
Fairly easy to dodge: It has another attack, where it will rip rocks through to Maximo like an echo. Again, harder to dodge than the last attack, but this guy is pretty slow. Just use your Sword to cut him up, as you're fast and he's slow.
Don't forget to kill the Bore Beetle that is now guarding the Locked Chest, as well. Now, backtrack across to where you defeated the Sulfur Monster. Quickly run across the collapsing bridge to save the Innocent from the Reaper Elite demon. Use the Mighty Blow a few times to cut this big chicken down to size. Now, run along the path, and you will soon find a Continue Point to the left, as well as a damsel in distress!
Go save the second Innocent, and jump back up to where the pink lights were coming out of the tunnel. A Merchant will appear to be in a call of distress, so save him from the Crock Puncher that is chasing him. Use your Hammer to break through the stone wall to the left of the Merchant.
Go down to the female guard, and look left. Jump onto the platform, and straight to the pillar platform above, and jump straight across to the next. You will want to reach the three pillar platforms lined up against the lavafall.
Adjust the camera angle after you're on the lavafall stones, as you do not want to fall off. An Iron Key is at the end of the lavafall, so jump off and grab it.
Go down to where the female guard is, and look to the left. Jump onto the platform to collect the koin, and jump over to the pillar platform to collect another. Jump over to collect the next two koins, and use the Midas Aura Shield to collect the remaining ones in the air. Jump onto the next side of the platform with a double jump, and jump straight to the top.
Pop open the Locked Chest to reveal some goodies. With all of the treasure hunting for this region complete, head through the glowing pinkish red tunnel that we saved the Merchant from the Crock Puncher in. Watch out for the crystals as you make your way through. There are three Bore Beetles in this immediate area, as well as a Sulfur Monster, so do not get too close to the center of the battlefield. After you destroy everything, jump onto the ledge near the entrance, and chop a Treasure Chest containing koins down to the ground, and open it.
Throw your shield three times: Before crossing over, look to the left to notice another slanted rock. Use your shield to make it drop into the lava. Jump to the large platform, collecting the Shield Power-Up.
Now, go over to the rock on the left.
Use the Hammer to break the wall down, and save two people inside. Exit, and jump back over. Kill the Bore Beetle that is standing on the large platform, and open the gate using the Gold Key. Clear the hall out from the regular and Green Reapers. Backtrack to the big lava room, and jump across that slanted rock that we mentioned earlier. You will find a Secret Chest over here, on the top rock, and check it. Now go to the Continue Point that is through the hall.
Once here, you will notice a Locked Chest that is to the right.
Jump down the pillar platforms to the left, and grab the Iron Key that is suspended in the air. Go back and unlock the Locked Chest now. Follow these paths to each end to find a connection to the next road, and double jump over the tops of the Bore Beetles along the way.
Jump onto the pillar platform to reach a Diamond up in the area, and over to the next path. Go right, jumping to collect the koins along the way, and over to the pillar platform to grab the Gold Key. Take the Death Coin by double jumping carefully, and landing on one of the paths down below. Once you reach the final pillar platform, throw your Midas Shield out to collect the loose koins. Jump down to the final road, leaping over the Bore Beetles as you go along.
Jump up, and open the door by using the Gold Key. Jump down onto the platform across from you, where an Innocent is being attacked by a Flyer.
Quickly kill the beast off, speak with the man, and jump down to rescue the female Innocent from being killed by another Flyer. Now, jump back up to where you entered this is tricky, but easily possible with a triple jump from where the male guard is. Use the Hammer to smash the stone wall that's on the left, and use the Iron Key that the guard gave you on the Locked Chest in here.
From here, fall all the way to the flooring with the Flame Tongue equipped. As you begin to ascend the slopes to turn on the three crystal devices, more Flyers attack!
Simply dispose of them when you can, and face the left of the female guard, as depicted. Throw your shield to hit the crystal device from afar, and turn around immediately to do the same to the second. Climb up to where the male guard is, and hit the final one. Drop down into the hole when you're ready. Fall in to complete the stage. Throw it at the slanted rock twice to knock it into the lava. Drop down onto the rock. From this rock, throw the shield at the next one, and cross the lava-shooting platform to reach it.
Double jump in the air and throw the Midas Aura Shield out to the right to collect a Diamond. Jump to the platform on the right, and slash the crystals as they appear. Hop on the thing to the right, and cut the Treasure Chest down from the webbing. Inside is an Iron Key. Go back to the platform that you were at prior to jumping right. Jump over to the platform on the left to find a Secret Locked Chest. Open it with the Iron Key. Jump to the left to find the first Continue Point in the stage, and defeat the two Bore Beetles that appear directly after the Continue Point.
Run across the lava-shooting platform. As you land on the other side, a Secret Chest appears to comfort you. Inside is a Tankard.
Go back, and climb up the platforms, and destroy the Sulfur Monster using timely jumps and fast, button-mashing combos.
Afterwards, jump across the area behind the once-was Sulfur Monster, and several Reapers land. Ignore them, and run to the right to save the two Innocent warriors.
Table of Contents
Purchase the Fiery Doomstrike from the old man, and speak with the woman to receive an Iron Key. Now, go back to the left of where you were after all of the Reapers and the lone Crock Puncher have been destroyed, and collect all of the Diamonds amongst the platforms.
Unlock the Locked Chest to reveal some Bags of Koins. Now, go back and collect the Shield Power-Up, and use the shield twice to knock the slanted rock into the lava. Cross the rock, and knock both sides of the slanted rocks into the lava.
Go along the one on the right, and collect the Diamond amongst the crystals. There are several other Diamonds that are guarded by three Green Reapers. Destroy them all, and you will receive an Iron Key. Collect the Diamonds here, and jump around to reveal a Secret Chest.
Open it, and go back to where you were, collecting the lone Diamond along the way to the left side. Crack the crystals as they appear. Swipe the cocoon from the ceiling, and use it to reach the higher platform. Kill the Bore Beetle that's up here, and open the Treasure Chest. Collect the goods, fall down, and duel with the extra Bore Beetles that are left. Follow the path, and unlock the Locked Chest to reveal some Armor. Jump across to reach the Continue Point.
Bash the Continue Point tower, and you will come to the lair of the Bore Beetles. Clear the area of a few Bore Beetles, and take notice to the trapped Innocents inside of the webbed cages on the walls. Free them one at a time, as with every Innocent you free, more Bore Beetles appear to destroy them. Kill the Bore Beetles, and free an Innocent. Repeat process until all is done, and you've talked to everyone three people. Upon landing, they indiscriminately target any bystanders.
Saving innocent people is part of the gameplay: If you fail, they die. To drive the point home, at the end of each level the score keeps track of how many innocents you've save. In total, there are 86 innocents who can be rescued from the Zin. There are also 2 brigands, a villager and a knight killed cutscenes no matter what you do.
At the start of the game, the Zin attempt to slaughter the village Oakmead Hollow not a small one BTW you spend 4 levels there. Maximo returns in action with Grim who's once again uoset about the theft of souls and disgusted by how they're used. Much later, Bane catapults Zin to the Barony of Hawkmore which cause the Baron to separate from Maximo to save his people while the latter continues his quest.
Bane abducts the young female master inventor Tinker and commissions her with the model of a new Zin based on the ultimate warrior Maximo. Once she outlives her usefulness, he has her chained in a cell and sends her own creation the Maxibots. Luckily Maximo saves Tinker and they both destroys the fortress.
Halfway throught the battle, the warlord destroys some zin and absorbs the souls into himself while literally saying "I comman you to die". After Maximo seemingly defeat Bane, Achille's ghost emerges from the armor and promptly murders Tinker.
Finally, Maximo and Grim beats Achille.
The reaper crushes the wicked soul snarking that it's a fitting end for his kind. As Achille damaged Tinker's soul, Grim can olny brings her back to life by taking a piece of Maximo's. The day is saved and Maximo can resume his quest for Sophia with the help of his friends.
Too bad third game was cancelled when Capcom Production Studio 8 shut down. Sophia he forced into marriage? Their sole interaction is in the opening sequence when the lady protests that he lied about Maximo's death. Achille responds by slapping her so hard she falls onto the ground. I don't see anything redeeming there.
Speaking of "Sophia", the twist at the end of the first game that she was a demon who was manipulating the usurper comes off as random. It's never elaborated how or since when she did it. In all cases, Achille always acts on his own volition and no one is behind him in the second game. The voice acting in those games is quiete narmy but overall the story is played seriously and so is Achille.
Heiniousness Worst in story bar none. For the baseline, in the first game alone he'd probably be "too generic" but his actions in the second game pushes him into cm territory especially with the explicit way it's shown that lots of civilians suffer from his actions.
A teenager in love In love with an Uptown Girl Jan 7th at 1: